Every Sculk Hosting server runs on bare-metal hardware — no shared virtual machines, no overprovisioned nodes. The hardware stack was chosen specifically for game server workloads, where single-core speed, low-latency memory, and fast storage all have a direct impact on your players’ experience.Documentation Index
Fetch the complete documentation index at: https://docs.sculkhosting.com/llms.txt
Use this file to discover all available pages before exploring further.
CPU: AMD Ryzen 9 9950X
The Ryzen 9 9950X is AMD’s flagship desktop processor on the AM5 platform. For game servers, what matters most is single-core (single-thread) performance — and the 9950X leads its class. Minecraft, for example, runs its main game loop on a single thread. A faster single-core clock means more ticks processed per second, smoother chunk loading, and fewer “can’t keep up” warnings — especially under heavy player load or with complex farms running.In rare cases where the 9950X is temporarily unavailable in a specific region, an equivalent AM5 processor with matching or higher boost clocks is used. All substitute hardware is benchmarked to ensure no noticeable performance difference.
Memory: DDR5 RAM
Sculk nodes use DDR5 RAM across all regions. Compared to DDR4, DDR5 offers higher memory bandwidth and lower latency at the hardware level. In practice, this means faster data transfer between the CPU and RAM — which benefits game servers that manage large amounts of world data, entity state, and player sessions simultaneously.Storage: unlimited NVMe SSD
All plans include unlimited NVMe SSD storage, subject to a fair use policy. NVMe drives are significantly faster than SATA SSDs and orders of magnitude faster than spinning hard drives. For game servers, fast storage means:- Worlds load and save quickly
- Chunk generation doesn’t cause lag spikes
- Backups complete faster with less I/O pressure on gameplay
Storage is unlimited under fair use. This means it is not metered, but you should not use your server as general-purpose cloud storage or for large files unrelated to your game server.
Network: 10 Gbps uplinks
Every node connects to the internet via 10 Gbps uplinks. This gives the network ample headroom for high player counts, large world data transfers, and absorbing DDoS traffic without saturating the connection. Regional ping averages approximately 65 ms for players within the same geographic area.No artificial player limits
Sculk Hosting does not cap the number of players you can host. Your only real limits are the RAM and CPU allocated to your plan. A well-optimised Minecraft server, for example, can comfortably support 20–40 players on 4 GB of RAM, and more on higher plans.Understanding vCores
When you see “vCores” in a plan, this refers to the number of virtual CPU cores allocated to your server. On Sculk’s infrastructure, vCores map directly to threads on the Ryzen 9 9950X. More vCores means the server can handle more parallel tasks — plugin processing, world operations, and background threads — without competing for CPU time.Plans at a glance
| Plan | vCores | RAM | Best for |
|---|---|---|---|
| Creeper | 2 | 2 GB | Small servers, testing, lightweight vanilla |
| Zombie | 4 | 4 GB | Small communities, lightly modded servers |
| Vex | 6 | 8 GB | Medium communities, modded servers |
| Wither | 8 | 12 GB | Large communities, heavy modpacks |
| Elytra | 12 | 24 GB | High-population servers, complex modpacks |