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Documentation Index

Fetch the complete documentation index at: https://docs.sculkhosting.com/llms.txt

Use this file to discover all available pages before exploring further.

The Sculk Hosting console gives you a live terminal connection to your game server directly from your browser. You can run commands, watch output scroll in real time, and diagnose problems without installing any additional software or setting up SSH access. Everything you need is available the moment you open the panel.

What the console does

The console streams your server’s output as it happens, so you always have an up-to-date view of what’s going on. From a single interface you can:
  • Execute server commands and see the response immediately
  • Monitor player activity, chunk loading, and plugin messages
  • Catch errors and warnings as they appear in the log
  • Restart or stop the server and watch the shutdown sequence in real time
All of this happens in your browser — no RCON client, no SSH session, and no third-party tool required.

Accessing the console

1

Log in to the panel

Go to panel.sculkhosting.com and sign in with your Sculk Hosting account credentials.
2

Select your server

Click on the server you want to manage from your server list.
3

Open the Console tab

In the server sidebar, click Console. The live terminal loads immediately and begins streaming output.

Running commands

Type a command into the input field at the bottom of the console and press Enter to send it. The command runs on your server and any response appears in the output above. Common Minecraft examples:
CommandWhat it does
stopGracefully shuts down the server
say Hello, everyone!Broadcasts a message to all online players
listPrints the names of all currently connected players
op usernameGrants operator permissions to a player
gamemode creative usernameChanges a player’s game mode
Minecraft commands in the console do not require a leading /. Type stop rather than /stop — the / prefix is only needed in the in-game chat.

Reading console output

The console output is color-coded and timestamped. Here are the most common message types you’ll encounter:
  • Server startup — Lines beginning with [Server thread/INFO] show the server loading worlds, registering plugins, and binding to its port. A clean startup ends with Done!
  • Player connections — You’ll see join and leave messages like PlayerName joined the game and PlayerName left the game
  • Warnings — Lines marked WARN flag non-critical issues such as slow chunk loading or incompatible plugin versions
  • Errors — Lines marked ERROR or SEVERE indicate something went wrong; these lines are the starting point for diagnosing crashes
If your server fails to start, the console is the first place to check. Scroll up through the output to find the first ERROR or SEVERE line — this is usually the root cause, and everything after it may be a cascade from that single problem.
The console is entirely browser-based. You do not need SSH, RCON, or any desktop client to interact with your server. If you need to grant another person console access, use the sub-user system in the panel to give them the specific permissions they need.