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Open Import on the destination server. The import tool reads files from your previous host and writes them to this server. It stops the destination server and can overwrite files with the same names. The Import page showing empty SFTP connection fields, source and destination paths, and the overwrite option
1

Protect the destination

Make a backup of any files already on the Sculk server that you need to keep.
2

Enter the source connection

Enter the old host, port, transfer mode, username, and password. You can enter a server for one import without saving a profile. The panel says the password for this import is not stored.
3

Choose paths

Set Source to the folder on the old host and Destination to the folder here. The default / means the root of each server’s files.
4

Test and import

Select Test the connection. Review the overwrite option, then select Start the import. Wait for the transfer to finish before starting the server.
After the import, check Startup, Version, and Console. The old host’s game files may require a different Java version, server software, or startup setting. If the previous host does not provide SFTP or FTP access, use Files and SFTP to upload an archive or files manually.